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Grackle The Goblin

Character was created, modeled, textured, rigged, and posed by me.
I modeled my OC Grackle the Goblin for a school project over a year ago. I went back to the past project to fixed the textures and create a rig for him as well as add a few extra parts such as a tongue and teeth. He was box modeled in Maya, sculpted in Mudbox, textured in Substance Painter, rigged in Maya, and Rendered with Arnold.

Front

Front

Back

Back

Left

Left

Right

Right

Top

Top

Bottom

Bottom

High res model (screenshot in Mudbox)

High res model (screenshot in Mudbox)

Joints

Joints

Controls

Controls